eClasses.org :: Course Catalog :: Introduction to Game Design

Introduction to Game Design (ZGC11)

Introduction to Game Design teaches the fundamental concepts for creating games. Game designers are the creative force behind games. As such, they do not create the art or write the programs, but they must understand these roles and more. The key to becoming a good game designer is a great imagination, excellent writing skills, and the ability to motivate players and create fun games. This course will help get you started in all of these areas.
Outline
Week 1: Understanding Games
  • What is a game?
  • Game genres
  • What makes a game fun?
  • What is game design?
  • Understanding the team: Management, Programmers, Artists, Producers, Technology and Limitations, Designers,and Audio Engineers
Week 2: Initial Concept
  • Brainstorming
  • The concept
  • The pitch
Week 3: Fleshing out the Story
  • Research and Creative Writing
  • Story Boarding
  • Hero's Journey
Week 4: The Design Document
  • High Concept
  • Dust Jacket
  • Character Design
  • Level Design
  • Tech Doc
  • Game Bible
Week 5: Character Design
  • Character Appearance
  • Color Themes
  • Character Description
  • Character Backstory
Week 6: Level Design
  • Player Motivation
  • Rewards
  • Difficulty
  • Puzzles
  • Now what?
Prerequisites
There are no prerequisites for this class.
Requirements
Microsoft Word or other word processor programs.

Books:
Required Book: Game Design: A Practical Approach
Suggested Book: The Hero's Journey: Joseph Campbell on His Life and Work

Additional information:

Your place in the course is confirmed by your payment. Introductory courses are intended for students with no experience in the subject matter and are seeking beginner level training.

Refund Policy: Please read our Terms and Refund Policy before registering for this course.

Additional Cost: Book and software might be required for the course. Read the Requirements and Book section for more information. Course fee does not include the book and software cost .

How eClasses Work:Instructors post lectures (text-based, no video or audio), reading selections, and hands-on assignments once a week in the online classroom. Students can discuss the assignments with the instructor and amongst themselves in the classroom area. This format has no set meeting time, which allows students to attend class at a time most convenient to them, yet still provides logically organized communication between class participants. Students can apply for the completion certificate after finishing the class.

Introduction to Game Design
Price: $200.00
Item No.: ZGC11
Instructor: Open Position
CEUs: 3
Duration: 6 weeks
Open Courses: No other sessions are scheduled for this course. You can add to your wish list and you will be notified when other sessions are scheduled.

Instructor's ProfileInstructor
We are looking for an instructor to teach this course. To apply please visit the Teach Online section for more information.
Before you register for this class, please read the Outline, Prerequisites, Requirements, Books, and Refund Policy sections carefully.
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